Menus
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Main Menu (After you turn the PSX on):
- Start : Start a new game.
- Load : Load a saved
game.
- Continue: Continue a game in the middle of
a battle.
- Config : Set Sound Mono or Stereo Set
Dual Shock ON or OFF
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Before Battle Menu (2), after you select
who goes into battle, but before you place them:
Note: You will see up to 3 choices depending
on what upgrades you bought. You can spend some of your hard-earned AP
before the battle to raise the stats on actions you take during battle.
I highly recommend doing this. You can skip this by just moving the cursor
over to END. Here are the 3 choices:
- Raise your defense stats for Concusive /
Pierce / Explosive: Use the L1 and L2 buttons to change the colored box
to any of the three colors: Concusive (White), Pierce (Blue), Explosive
(Red). Refer to the setup screen for the color of your weapon. You must
also make the little computer's green light come on for this option to
be activated. Do this by pressing Left or Right on the control pad.
- Raise the stats on the weapons you use: You
must make the little computer's green light come on for this option to
be activated. Do this by pressing Left or Right on the control pad. The
"to hit" stats will raise when the green light is on.
- Raise your Panzer's chance of evading: You
must make the little computer's green light come on for this option to
be activated. Do this by pressing Left or Right on the control pad. It
will increase your chance of evading an enemy attack.
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In Battle Menu (On your turns):
- Attack
- Eject
- Use Item
- Wanzer status
- End Turn
Note: While in battle, press the (Square)
button to switch your offensive primary weapon.
Also:
You can find the amount of % to hit lost
by looking at the weapon in status screen during a fight. If you press
O button while a weapon is selected, it should look something like this:
Shotgun
Base hit %: 75%
% gain with each space: 2%
Range: 1-3
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In Battle Menu (System): When in battle on
your turn, press Start to access this menu.
- End your turn.
- View mission objectives
- View Your medals
- Save in battle
- Config:
- Set Sound Mono or Stereo
- Set Dual Shock ON or OFF
- Turn on/off obstacles.
- Turn on/off battle scenes. (you press the
X button in battle to skip it).
- Set unit's movement normal or fast (Just
to quicken the game up).
- Quit Game
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Inter Mission Menu (after battles):
- Network
- Save
- Load
- Exit(Inter Mission)
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Location Menu (between battles):
- The 1st option is usually to Talk with others
(as a good rule, talk to everyone).
- The 2nd option is usually the "go to
next level" or "leave" option. This option (to leave) has
a different shaped button, it is not a rectangle like the others, but it
has a pointy edge. After mission 5, though, this option will be used for
Setup and the "go to next level" or "leave" will be
in the 1st option.
- The 3rd option is to Access the Network.
- The 4th option is to Save a game.
- The 5th option is to Load a game.
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After Battle Display:
- Prize Money: The amount of money you win
for finishing the level.
- Enemies eliminated
- Total number of attacks in battle
- Average damage
- Average weapon level
- Total number of turns
- Stage clear: This percentage is an overal
raiting for how you did.
- Your rank: Gives kyou medals according to
the percentage you got.
Wanzer Setup Menu
This menu is first
introduced after mission 5. It allows you to customize your Panzers. This
is pretty much the same thing in all Front Mission games. The menus are
in Japanese so it's a little harder to figure out. Here is a breakdown
of the menus. Main screen:
Here you'll
see a list of your Panzers. The first listed is Kazuki's. When you first
press the O button over one of your Panzers, a menu shows up. The 1st option
is used to setup that unit (you'll see a picture of the pilot and a rotating
image of his/her Panzer). The 2nd option is used to switch out pilots between
units (the Panzer's name will becomes blue). After choose the Panzer you
want that pilot to go in, just press the O button again. If you have a
captured Panzer in your group, when you first press the O button over it,
the same menu shows up, added by two others options. The 3rd option is
used to sell that unit (you'll see its price in the top right hand corner
of the screen). The 4th option is to "break apart" that unit
so you can use its parts for other Panzers. Check below for what you'll
see in the setup screen menu:
Note: When you are changing out parts and
weapons (or buying them at a SHOP) you can press the L1/R1 buttons
to switch between "stock parts", "parts to buy (if
in SHOP)" and, "parts equiped".
- Parts:
- Body
- Left Arm
- Right Arm
- Legs
- Backpack
- Weapons:
- Left Grip
- Left Shoulder
- Right Grip
- Right Shoulder
- Items: List of all items that you bought
and can equip
- Customize:
- Color (change Panzer's color).
- Name (change Pilot's name):
- O button: Write selected letter.
- X button: Erase selected letter.
- (Triangle) button: Access Kanji alphabet
(I think!)
- (Square) button: Restore old name (only
before you press Start)
- Start button: Accept current name
- L1/R1 buttons: Change between alphabets (Katakana
/ Hiragana / English) L2/R2 buttons: Move cursor
over letters
- Computer:
- Computer Equiped
- Computer's Skills Equiped (Apparently, the
skills are inherent to the computers and not to the pilots)
Skills
Skills are obtained in battle. Once you have
them you can equip them into the Panzer's computer. The better the computer
(the more expensive) the more skills you can fit into the computer. The
skills will randomly (as far as I know) activate and you can gain some
great advantages by their use.
Different Panzer parts will increase chances
of learning different skills. For example, Zenith arms (the arms the main
character starts with) help to learn Double Assault. M2 arms help to learn
Stun Punch. Type 107 body helps to learn Zoom. Your computer limits the
amount of skills you can have equipped. The basic comp 4 allows 4 slots
of skills. Most skills take 1 slot. Double Assault takes 2. To find out
which items to equip in order for a skill to come out of an arm press the
(triangle) button when you are looking at parts to add to a Panzer (arms,
etc..) The name of the weapon is in brackets.
Complete
Skill List (In Text Format)
By Anthony Nguyen
AP
AP: Action Points. Each unit begins with
a specific number of AP, which can only be increased by level-upping (exact
AP-Level relation unknown). Just remember, the higher the AP, the better.
Note: AP usage changes according to the items
being used. This is a general assessment:
AP Usage: Missiles
10
Shotgun
5
Machinegun 5
Rifle
4
Fight
2
Evade
2
Shields
1 (During the enemy phase)
AP Hints:
1. Don't move full tilt into the enemy, get
surrounded, and, therefore, plastered. Remember that moving consumes AP
too.
2. Attacking one enemy multiple times per
turn will lower his AP a lot, especially if he counters with gunfire. The
same goes for your units.
3. Missiles leave one wide open, with an
AP cost of 10. In this case, prefer do not move your missiles units, but
if you have to do so, make it the lesser possible.
4. Keeping your troops together will not
only ensure a steady AP, but will help you hem in the enemy.
5. Sometimes you might not want to counter.
But if you do, make it with a fight-type weapon, because they consumes
the same AP used to evade (only 2) and do a lot of damage.
6. Use those computer upgrades that can utilize
your AP. Don't use too much AP though!
IN-BATTLE SYMBOLS
Lighting Bolt - Paralysed. The unit
will not attack back when attacked while the lighting bolt is present.
Sometimes this will last for only one turn, sometimes more.
Question Mark - Confused. Makes the
unit have to use double the AP to attack and counterattack.
White Flag - Surrender - Once the
flag shows up, you need to attack the unit once more (try not to destroy
it), if you can do it, the pilot will abandon the unit, and when you clear
the stage, that unit will be incorporated to your group. During battle,
though, you can get out of your own unit (preferably placing it side-by-side
the enemy's one) and get into the new one right away and use it! Unfortunately,
this will cost you a turn. After battle, you can use its parts to sell
or to equip in another unit, or use it as one of your own units! Know more
symbols? let me know!
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